Hi all,
I'm building a small top-down 2D multiplayer arena shooter in GDevelop (4-player matches, with a map-voting system between rounds). Core systems (lobby, voting, networking) are already working — now I need help making it actually look good.
Looking for:
- 2D Artist: character sprites (top-down), a few arena/map tilesets, maybe some simple VFX (muzzle flash, hit effects)
- UI Designer: menu screens, buttons, HUD (health, score, map-vote screen)
Style: haven't locked it in yet, open to discussing — leaning toward something clean and readable rather than hyper-detailed, since it's a small arena shooter.
This would be for a small paid release on Steam (€2-4). I'm still figuring out whether this can be paid work or revenue share depending on scope — happy to discuss openly, no false promises.
If interested, feel free to share your portfolio/examples of similar work!