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Mighty Morphin Power Rangers - Power Nexus

A remix of both Game Gear Power Rangers fighting games made in 2DFM. · By shredditz

Check here for updates!

A topic by Streetwize created 75 days ago Views: 79 Replies: 2
Viewing posts 1 to 3
(3 edits)

Shredditz has been unfortunately restricted from making posts and, frankly, the support system seems unhelpful. I'll be dropping posts here to inform whenever there are updates since it's impossible to inform others through the usual, more reliable methods.

Here's the latest update notes:

Fixes:
- Many story mode campaigns got up to a point where no opponent would show up, thus softlocking the game.

Balance changes
Shogun Megazord: More cooldown after attacks (nerf) -Fluid walk instead of stopping every step (buff)
Red Ranger: D.S. Dash C won't combo into itself infinitely anymore. (nerf

Subscribe to this thread at the top right to be informed whenever updates drop!

Developer (1 edit)

AUGUST UPDATE

fixed following issues:

Black Ranger's Jump C sounds like a hit even when blocked.
Wrong music plays in Random Grimlord (16-Bit)
Zedd's Throne random has no visible floor
Ivan Ooze CPU sometimes spam SpC without actually releasing it.
Red rangerS don't defrost on wall hit.
NERF S.Cyclopsis (was never adjusted to the Max HP reduction)
Primator doesn't despawn Thunder Dragon in webbed state
Primator did not stop when GREEN LIT by Shell Shock, and hit opponent.

Developer

NEW UPDATE

TMNT no longer blocking the entre into single player mode for everyone (a bug from yesterday)

Silver Horns Power Move behavior was changed to avoid game crashes.

Supaidaman's Spider String when blocked, will put him in a brief surprised state that allows enemy to counterattack. Makikg the move less spammable.