I do appreciate the game feel minimal approach you mentioned on page.
At first I didn't realize that there was auto firing and WASD was all I needed, it was a pleasant surprise that it wound up being so simple.I've never played "Vampire Survivors" but based on what I've seen, this is a similar idea?
It might've been nice to have keyboard menu navigation for the upgrade menus since I was already using keyboard for gameplay. But the fact that it was one-handed gameplay meant switching between the two wasn't as tedious as it is with other games.
Enemy behavior was perhaps a bit too basic with them simply running at you in a straight line. Having some with ranged attacks or trying to flank might've brought more strategy into how to avoid them
Graphics and music were pretty pleasant, some sound effects really could've juiced the game up some.
Comments
Thank you for your feedback
This is similar to Vampire Survivor, though it is much more similar to Brotato.
I do appreciate the game feel minimal approach you mentioned on page.
At first I didn't realize that there was auto firing and WASD was all I needed, it was a pleasant surprise that it wound up being so simple. I've never played "Vampire Survivors" but based on what I've seen, this is a similar idea?
It might've been nice to have keyboard menu navigation for the upgrade menus since I was already using keyboard for gameplay. But the fact that it was one-handed gameplay meant switching between the two wasn't as tedious as it is with other games.
Enemy behavior was perhaps a bit too basic with them simply running at you in a straight line. Having some with ranged attacks or trying to flank might've brought more strategy into how to avoid them
Graphics and music were pretty pleasant, some sound effects really could've juiced the game up some.