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A jam submission

Lunar LanderView game page

Submitted by lhoi21 — 13 days, 13 hours before the deadline
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Lunar Lander's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#433.0003.000
Theme#782.1432.143
AI Usage#833.1433.143
Audio#962.0002.000
Graphics#1002.2862.286
Overall#1042.4292.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

AI Tools Used
Model - Qwen 3.6
Agent- Opencode
ASCII graphics

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Comments

Submitted

this feels familiar lol

Submitted

Overall pretty good. Nice presentation and graphics, simple gameplay, easy to figure out. I have two cents you can take with a grain of salt: 1) it is missing what I consider the core of classic Lunar Lander (which I feel like this game was trying to channel, but with "more going on"): that delicate balance of gravity and thrust. In classic Lunar Lander the primary challenge isn't dodging asteroids, but just trying to balance the forces so that you land your delicate craft. In this case, there is a lot of "drag" on your ship so it slows down naturally as if it is in an atmosphere, and the terminal velocity is not enough to damage your craft from a hard landing. I was able to enjoy the game more by understanding that you weren't trying to recreate a more complex Lunar Lander, you were trying to make a game about dodging asteroids and dealing with "gravity wells" of moons, planets, stars, black holes while landing. 2) the gravity wells on later levels make the game practically impossible (possibly unwinnable). On the fifth level I had a black hole directly above the landing zone, I couldn't get anywhere near it without the ship getting thrown across the screen.

(1 edit) (+1)

Im not upset about the ships movement (i enjoyed it) but it felt more like water than space.

getting near a planet or star makes the ship completely uncontrollable which isnt ideal. you dont even need to be very close for it to throw you.

the shield seemed to have no effect, asteroids still kill you when it is active

Functional leaderboard will be cool. 
I tried to enter my name but it would not accept the letter D

Submitted

Enjoyable gameplay, really engaging and fun.
I got a bug where the ship was sent off to the corner, in a really high speed. 
A backwards boosting would be cool too, to better maneuver the ship. 

Developer

The bug you're saying is a feature of the game if you get to the range of that thing the ship will throw you at fast speed. Thank you for playing it. Hope you guys love it.

Submitted(+1)

gravity feels right. the moment between boosting and drifting is where the game lives and you nailed it. grabbed bonuses I definitely didn't have the fuel to deserve. landing now !