Honestly feels like a pretty good take on Anime based RTS other then a few path finding issues I had no problem playing the game and its surprisingly not very laggy
Play game
AI2U - Guns & Girlfriends's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 4.000 | 4.000 |
| AI Usage | #4 | 4.267 | 4.267 |
| Audio | #5 | 3.867 | 3.867 |
| Graphics | #6 | 4.200 | 4.200 |
| Fun | #8 | 3.667 | 3.667 |
| Theme | #64 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
AI Tools Used
Claude Code (Fable 5 + Opus 5)
Gemini + Nano Banana
Suno AI
Comments
I was really impressed by the visual quality. The game feels extremely polished, runs surprisingly well, and is very fun to play. The music fits the action perfectly and strengthens the overall presentation. I was eventually defeated on easy difficulty, but the game immediately made me want to try again. This is one of the strongest entries I have played in the jam. Excellent work!
Feels pretty good! Ambitious. Some of the voice lines were a little flat and repetitive, but otherwise really great.
Extremely polished, good feel, fully fleshed out game. Needs a tutorial though- for us noobs to the genre. You have lots of textual instructions but nothing beats the game holding your hand for the first round of actions - as an option. Either way- great work really!
Very cool concept an game:) I would love to have a tutorial (I'm not good at this XD), but veeery cool game as itself! One thing that was not working for me was map - when I touched it to move the view - I couldn't do anything else after :/ I stuck on map and it was moving the view and only that:/ I don't know if that's only on my laptop, but I checked it twice and it was the same issue:/ Other than that- very coool game!!!
Gave it 5 stars for each category. Reminds me of Command and Conquer :)
Cool RA2 like RTS game! The visuals and the destruction of the nuke surely are fascinating! I just rated yours.
Pretty amazing - what did you use for the voices? How long did this take to get this far? :)
For voice I used speechSynthesis, it's free and can generate tts voice during runtime👍So the build size can be limited under 11mb
I made this game during my casual time, overall I think it took me around total of 72 hours.
It costs 332M tokens somehow (96% are cached so basically around 12M actually token has been used)
To me this looks unbeliavable! Like on another level compared to a traditional AI tools that I know.








Leave a comment
Log in with itch.io to leave a comment.