Great concept! Took me a few rounds to fully get the hang of it and find my rhythm. Congrats on finishing the project!
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Ceaseless Void's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Authenticity (or, Creativity in use of resolution) | #21 | 4.404 | 4.583 |
| Gameplay | #23 | 3.843 | 4.000 |
| Graphics | #38 | 3.683 | 3.833 |
| Overall | #40 | 3.763 | 3.917 |
| Audio | #60 | 3.122 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Fugitive
Tooling
Godot, Krita, FlStudio and Blender
Comments
This is SUCH a cool concept done well. Took me a few attempts to really get my fingers understanding what the colors meant, and when the enemies started doubling back was a genuine surprise!
Score 3200, and I'll be coming back to this. I only just got to when "picture" is a factor, and I need to get my fingers to understand *press space*!
Really well done.
Excellent gameplay concept executed well. Room to expand with such a solid base.
YAYS :
- The next level up with the more complicated waves was an awesome touch that was needed.
- The Art suits the low res.
- Common sound effects are sharp but not annoying / Music is a nice ambience that fits the theme.
- Moving background was subtle but made the screen interesting. It did not fight against the harsh red/blue enemies though, so it added to the appeal.
- Anchoring with SPACE was a neat trick but personally i found myself not using it. May be more useful on bigger maps.
NAYS :
- Although avoiding the red was intuitive, it was not so obvious to need to hit the blue. I did realise after a few plays, and you did have it in the [?] menu so that's on me for not reading :P I feel like there could be a more obvious way to portray it / integrate that obvious link with the graphics you already have.
- I loved playing over and over but dreaded having to use the mouse when i was just using keyboard so precisely. Add menu navigation with keys?
Thoughts :
I'd love to see bigger grids in future too / weird shapes (eg diamond) to also explore this!
What a cool concept. I’m surprised I’ve never seen one like this before. It seems such a stupidly easy proposition at first, but after just a couple waves, wow, they really catch me off guard. Well done!
One little annoyance though! I wish we could restart from the keyboard. Annoying to have to reach for the mouse every time.
score = 3268
Interesting game. I like the idea and the style. I can see how someone would get addicted to this. Nice work.



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