
This is the third iteration of our Weekly Loadout program. As our continued effort to help you design and build your dream game, we are offering weekly asset packs that you can use to build and improve your gameplay. This week, you can mix the following assets to create the shoot'em gameplay signature:
| π΄Input-Aligned Movement | π΅Depletable Health Pool |
| π΄Facing-Locked Shooting | π΅Destruction/Defeat Score Reward |
| π΄Patterned Enemy Routine | π’Non-Linear Level Progression |
| π΄Environment Hazards |
This loadout was inspired by Protocorgi gameplay.
![]() | ![]() |
To understand how to use the Input Aligned Movement to make a Shoot'em Up, take a look at this video, where I show the multiple applications of this movement system:
Skip to 39:10 to watch how to use this movement system for shoot'em ups
To grab your Weekly Loadout use the link below. Only owners of the Ludonauts Gameplay Library can access the Weekly Loadout.
Don't forget to share your creations here on the community! That said, thank you for your support. Ludonaut tapping out!
— Henrique Campos


