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BANNERET: SUCCESSION's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #23 | 3.571 | 3.571 |
| AI Usage | #43 | 3.571 | 3.571 |
| Audio | #69 | 2.571 | 2.571 |
| Overall | #83 | 2.714 | 2.714 |
| Fun | #90 | 2.429 | 2.429 |
| Graphics | #98 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
AI Tools Used
Code, game design and in-game text: Claude (Anthropic), written via Claude Code - the majority of this game is AI-generated. Cover and store art: AI image generation. Audio: ZzFX procedural sound synthesis (self-contained synthesis, not a generative-AI model). Full AI disclosure is on the project page: AI Assisted - Code, Graphics, Text.
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Comments
i like the graphics and this game is also a very fun puzzle game, the music is good! KEEP POLISHING! it would be cool to see games like this on mobile phones to play
Interesting puzzle mechanics.
Cool puzzle! I think it would have helped me get into it more if I understood the goal from the start. I didn't see the "goal" text until a couple rounds in. It was also kind of tricky to figure out what the knights were going to do. I wasn't ever really sure where I should put the banner, so it was hard to plan ahead and solve the puzzle without relying o luck. The succession idea was really cool though. I will definitely be back if there are more updates. :)
I liked the main mechanic of putting a banner and knights charging at it! Interesting to think up moves, it would be better to just focus on it, make several puzzle levels solvable in several turns.