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A jam submission

THE FOURTH CHARGEView game page

Three devices were logged. Four draw power. Spend a finite cell to interrogate a bright clinical facility.
Submitted by Culaliya — 6 days, 22 hours before the deadline
Rated by 5 people so far
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THE FOURTH CHARGE's itch.io page

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AI Tools Used
Claude (Anthropic), OpenAI Codex, OpenAI image generation, and Suno. Human-directed and curated; no runtime AI.

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Comments

Submitted

The 3D visuals felt very polished! Since many of the other entries are 2D games, I was impressed that you took on the challenge of creating a 3D game.

However, I found the controls somewhat difficult. Gamepad support might make the game easier to play, especially since I’m not very familiar with WASD movement and struggled with the keyboard controls.

I was also unable to progress beyond the first room.

Submitted

Really cool visual style, agreed that it gave me Portal vibes. I think having an option for no residual loss may be a good idea in case someone just wants to see the story and/or to learn the mechanics. 

I never quite understood why my reflection was backwards or if it was a ghost or something, a lot of text read as AI speak with lots of repetitiveness and added fluff. 

You may also consider adding the option to withdraw power from the powered up object itself instead of having to go back to the main area. Great work!

Submitted

Hi! I really liked this game, although I didn't quite get the whole scenario, maybe it would be better to make it more ovbious in the ending. Music was spot on, and collecting evidence is also cool. The hook is really catchy! Has vibes from Portal and Stanley Parable.

Submitted

i like this puzzle game style, solid entry goodluck