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how did you make this?
A magician never reveals his secrets ( ;But fr; It is actually a pretty barebones project with a funky shader slapped on top, godot natively supports custom gravity and projectors
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how did you make this?
A magician never reveals his secrets ( ;
But fr; It is actually a pretty barebones project with a funky shader slapped on top, godot natively supports custom gravity and projectors