An ambitious and interesting concept for a game jam game. Good job getting it finished! It's kind of insanely jank. There's a very funny way to win at level 1, you just lure the level 5 boss to water. Stand on top of it, then you spam and click and speedrun the entire thing in a few minutes. Lmfao. Anyway, it was an interesting experience.
Play Masterpiece
Dinorival's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Did it make good use of the theme and limitation? | #7 | 3.085 | 3.588 |
| Did it do something interesting, fresh or original? | #8 | 2.933 | 3.412 |
| Rate the art, sound, story, and overall feel | #10 | 2.377 | 2.765 |
| Was it enjoyable to play? | #10 | 2.478 | 2.882 |
| Overall | #10 | 2.718 | 3.162 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very good execution for a game jam game, pretty well made. A day and night cycle, level system, enemies etc. But I feel as if the scope was too big and ultimately it didn't really end up being that interesting, or at least compared to some of the other games. It might have been better to try iterating over different small mechanics, finding one that seems fun and then going deep into that mechanic for a game jam.
- You can drink and attack at the same time which made the game a simulator. Also i didn't understand what levels are for then. The game lacked sound and the collisions were a little off but good game. Nice assets and foliage along with level design, it can become an actual game if the mechanics are made alot better
- Pretty simple game, kinda fun. But lacks sounds and feedback from attacking enemies. You could also add more juice with screenshake from footsteps and making the boss more scary, and adding damage effect. Overall, pretty good entry.
- So standing in water and mashing E and clicking defeats the whole game. But if you don't do that, the game is way harder. Needs a balance I guess. Some feedback for attacking and getting hit is needed too. Otherwise its functioning game and a good attempt. If I were to improve it, I would add some depth to the mechanics and combat.
- The game still needs some work , its a very fun concept but the attack effects and animations need some more work also some more sounds will also improve the game






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