I'm an Illustrator with a bit of gamedesign experience and code experience. I'm making a dice deckbuilder where you can destroy enemy dicewith certain rolls and save your own. Its inspired by I-spy and medival style art, plus some classic board game designs.
I already have:
- A playable GameMaker prototype containing the core game, although its in pretty rough shape (used ai to help with code and think it did a pretty terrible job)
- A LOT of finished artwork and animations that arent implemented
- an attempted Unity version but with no code -although IMO it looks much better in 2.5D style
I’m looking for a Unity/GoDot collab who could help me make a tutorial/demo version of the game thats not so janky. I'd love to make more with this in the future but since its just a personal project and I can't pay I don't expect that from anyone whose interested.
I can't pay for any of this as I'm doing it for fun atm, but if the game ever made any money I would ofc split profit evenly.
here are some visuals/video
https://drive.google.com/file/d/1VpSyzGGEf_hiZ4t-qzwhbSsY7e434HWF/view?usp=drive...



