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Meridian's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #116 | 2.647 | 2.900 |
| Graphics | #133 | 2.556 | 2.800 |
| Originality | #157 | 2.282 | 2.500 |
| Overall | #162 | 2.074 | 2.271 |
| Fun | #166 | 1.643 | 1.800 |
| Accessibility | #168 | 1.826 | 2.000 |
| Theme | #169 | 2.100 | 2.300 |
| Controls | #180 | 1.461 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.1
Theme Interpretation
To explore the wasteland you use power which you charge at various stations throughout.
Wildcards Used
Modularity
Parts can be combined to create new items
Cutie
Add something cute
Discord Username(s)
Ze0Tech, Biggest John, Siki97936
GWJ Participation Level
First GWJ jam for all of us :)
Team Size
3
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
The inventory is a bit laggy, when I moved item to the storage, close it and reopen it, some items came back to my inventory. Also when I entered the gold mine, I was soft lock in a gray screen.
The controls of the game should be clearer, I tried all keys on my keyboard to find that it's Shift to move. You should document this on the itch page
Thanks for pointing that out, I totally forgot that when putting in the controls. Sadly there wasn't a lot of time to polish out the bugs with the menus, thank you for the feedback!
Doesn't seem to work properly.
I open the inventory and all items fall inside the box.
When I try to drag them to "storage" they just fall off the screen.
Maybe the recipes screen should be a scroll menu always visible. Also, it's better to just have "<material image>x5 " instead of 5 copies of the material.
Thank you for the feedback :)