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[LFP] [Art] [For Hire] 3D Hard Surface & Prop Artist | Maya + Substance Painter

A topic by 7Chapi created 73 days ago Views: 226 Replies: 2
Viewing posts 1 to 2

Hi! I'm Elian, a 3D Artist focused on hard-surface modeling and prop creation, currently available for paid freelance work.

I primarily work with Maya and Substance Painter, handling modeling, UVs and texturing. I'm especially interested in:

• Hard-surface assets
• Vehicles and mechanical assets
• Props and environment assets
• PBR and stylized/hand-painted texturing
• Game-ready asset creation

I'm open to individual assets, small asset batches, and indie game projects, with flexible availability depending on the scope.

Portfolio: khoze.artstation.com

If my work fits your project, feel free to reply here or DM me. I'd be happy to hear what you're working on!

Deleted post
(1 edit)

Hi! Thanks for reaching out, and sorry for the delayed response, I just saw your message today.

I’m definitely interested in hearing more about the vehicle you have in mind. I’m currently focusing my 3D work on hard-surface modeling, especially vehicles and mechanical assets, so the project sounds very interesting to me.

I tried reaching you on Discord, but I couldn’t find your username. You can add me instead: khoze_

Once I know a little more about the vehicle, level of detail, texturing requirements and what you need delivered, I can show you the most relevant examples of my work and give you a more accurate quote.

Thanks again!