Cool graphics but the music feels too epic for the gameplay lol good job tho
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Last Leap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #29 | 3.073 | 3.073 |
| Audio | #40 | 2.634 | 2.634 |
| Overall | #51 | 2.695 | 2.695 |
| Fun & Game Design | #65 | 2.610 | 2.610 |
| Originality & Innovation | #74 | 2.463 | 2.463 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/vishwajeet_28/last-leap
Comments
Great game! I love the visuals and the art style on the game menu, the only issue I have is that the arrow keys to move the player dosn´t respond for me.
Very cool music and I wish you will create a Part 2 with Boosts and Super power with new enemies (Can you test my game pls )
Cool game, the graphics are cohesive and the controls feel nice! The fact that the coins disappear after a certain amount of time give a kind of urgency to the act of collecting them. Good job!!
This is really fun; I'm giving it a good rating. Please rate my game as well.
Well, i gotta say that game was pretty fun to play. Ill say 10. Nice work for 48 hours
I definitely see the potential! Good concept & art. I personally would have loved to be able to move on wasd and to maybe have a toggle botton that enables mobile controls so I can play it on the go! Keep up the good work <3
Thanks for your review and suggestion! Due to the 48 hour time limit, I decreased the scope of this game and tried to make a small part playable and bug free and fun! The things you suggested me would be definitely be there in the Post-Jam Update. Also, I will make it mobile compatible as well and it will be available in the PlayStore soon. So stay tuned!
Thanks a lot for playing and sharing your feedback! You are 100% right—because of the strict 48-hour time limit for the jam, I had to focus heavily on polishing a single, balanced platform grid and making sure the core fireball mechanics were bug-free. I would absolutely love to add themed stages, shifting hazards, and unique level progressions next. I'm definitely planning a major content update right after the voting phase ends, so stay tuned! Thanks again for the support!
nice game, it would be nice if it had screen wrap and you could map WASD. but in 48hr this is really fun to play. well done
Thank you so much for the awesome review and the kind words on the 48-hour scope! You just blew my mind with the screen wrap idea—that would fit an arcade score-chaser like this perfectly and add a whole new layer of strategy for dodging fireballs! I kept the controls mapped to standard arrows to stick close to the base starter kit layout, but adding WASD config and screen wrapping are officially at the list for the post-jam update. Thanks for the fantastic idea and for playing!







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