I’m looking for 10–15 people to test RIVAL PROTOCOL, a tactical team-management idler built around nonstop 30-second objective rounds.
Public preview (no downloads): https://tankster1990.itch.io/rival-protocol
You manage a five-role squad, develop individual operators, equip weapons and gear, set tactical priorities, and watch those choices play out in Team Deathmatch, King of the Hill, Capture the Flag, and Search & Destroy.
This is a private Closed Alpha 1, not a finished demo. Online multiplayer is not active. Some animation blends, two-hand weapon poses, and environment art are still pre-release quality.
I specifically need feedback on:
• first-session navigation and clarity;
• whether roles, tactics, weapons, cover, and upgrades feel meaningfully different;
• whether 30-second rounds resolve cleanly;
• performance on Windows, Linux, integrated graphics, and lower-power hardware;
• whether the management loop gives you a reason to keep playing.
The test takes about 20 minutes. Each approved tester receives one private itch.io download URL. Reports are opt-in, remain local, and never upload automatically.
If interested, reply with your OS, general hardware tier, and whether you regularly play management/idle or tactical games. Please do not post your real name, email address, or other personal information. If your public itch profile lists a safe contact channel, mention which one you prefer for receiving the key.
