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Surrender/Submit Action

A topic by Skidadleman created 45 days ago Views: 61 Replies: 2
Viewing posts 1 to 2
(1 edit)

Greetings!
If you are not too busy making new content and bug fixing I had an idea that probably doesn't contribute to the game much. Nevertheless the idea is mostly that when you press a certain button for example "G": Ember would take off her clothes and assume a position or maybe make a hand gesture signaling "come here". Also I think it would be cool if one of the poses could be the Jack-o pose. As long as its not too difficult. I feel like Im asking a lot :D
One final thing is I think it would be hot if she had a slight smile on her face if she did the surrender/submit action.
Added a smiling example, sorry for editing your art without permission but for the sake of the example i wanted to try and see if I could make something as an example of what could be. 

Oh on an unrelated note I wish the pillory things could be used. Maybe with the surrender when you are standing next to one. 
Also also (sorry i have a lot of suggestions) If you plan on adding traps in the future I hope they have some unqiue animations tied to them! like a hole that Ember might try to fit into but can't and remains stuck until a passing goblin takes advantage of  her.

Sorry this is a lot to ask and I probably have a lot of ideas but Im already asking so much. And of course you don't have to implement any of these if it would make the game too bugged or that you simply see no reason to add these. Its just suggestions at the end of the day that would add more to what there already is. Thank you for this game and I hope to see it become fully released!
a final note: modding this game seems pretty viable with the scenes being directly accessible from the files themselves. Please if you can I hope you keep it that way so that many others with ideas can come up with mods! I know I do, I just can't draw or animate well :D 

Developer

Hey there!

These are pretty good ideas. However it would be a lot of extra work. Adding all that in would take a good amount of time, and testing. It would also be a bit out of character for Ember currently.  Please don't be discouraged from suggest ideas though. These are good ideas, but I already have a lot planned. I don't want to end up as one of those devs that bites off more than they can chew, and never finishes their game.

If you like the pillories though you're probably going to like the v0.2 update. If you got $3, and you want to see some animation sneak peeks check out the Substar. Otherwise just hold tight for a bit till v0.2 becomes the free build.

Aside from the gameplay related sex, I plan to have cutscenes where I can explore more scenarios like the stuck one you were talking about. I have also though about the trap idea, but I already have a lot of animations on my plate. Currently, just for Ember I will need 4 goblin animations, 4 orc animations, and 2-4 ogre animations. All with 1P, and 2P versions. With variants for after Ember gets fucked already.  That's just for when she gets grabbed. There will also be cutscene animations. I will also need 3 goblin, orc, and ogre animations. One for each NPC characters. Also with after sex versions. Then there is all the cutscene animations for the other characters as well. (Jenny, Nyth, Lila, Maggie, Lyn,+ more.) So I'm trying not to take on a whole lot of new mechanics or animations right now. The more successful the game becomes though, the more I can take the time to add things like that though. 

I don't know a whole lot about modding TBH. I make the game in Pixel Game Maker MV. So if that is a moddable platform it would be really cool to see mods. You could even mod in the Jack-o pose as an alternative "downed frontside" pose. That would be a pretty cool mod. Just a simple sprite replacement.

(1 edit)

Hey these are good news still, I am looking forward to upcoming updates and content. What I suggested are definitely nothing "must have" for the game. To be honest they don't add much more than differently varied scenes. And adding new mechanisms is already bound to have some bugs. So definately work on the things you have already on your plate, I don't want to burden you with things that don't add much at the end of the day XD. (also sorry for the late replies)

Slightly unrelated segment:
Also what I said about modding was mostly just about sprite replacement. I personally have never modded a game with personal mods aside from mods that someone else has bothered to make. I have only touched the simple things I can access through files and so on. Sprite replacement as you said. I just have a memory of another game having potential for mods with simpler ones existing, one that made the scenes repeating instead of ending but at some point the dev changed the file format to something that was almost impossible to mod so only the older versions of the game had the mods working.


Thanks for taking the time to reply! And from what you've said next update is definitely  something I look forward to.