Hi! I made a small rough browser prototype called NecroGambler. It mixes incremental strategy with a slot machine: you send units into battle, earn souls, and gamble them for upgrades. The prototype is still rough, so I’m mainly looking for feedback on the core loop: Is it fun enough to make you want to keep playing? Does the slot-machine part feel satisfying or annoying? At what point does it become boring or unclear?
Here is link: NecroGambler by MR Matvey