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How does the game fit the theme?
The terminal lies to you all the time, confuses you, give false pop ups, gaslights you, and makes you paranoid about your choices.
What code and assets did you not make from scratch during the jam (if any)?
The icons in the os of the game as used from an asset pack. The music is also from asset packs.
How many people worked on the game?2
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Comments
Once I figured the game out I was able to win two runs in approximately 15 seconds, thus never having to interact much with the lies of the terminal which is unfortunate :/ But in the previous runs I liked the game's ways of sabotaging you. Maybe the game would have benefitted from some other mechanics so as to not be beatable in under a minute, then again I know there was only a week to make a game, so nice job regardless. I like the name of the game ^^ Nice idea and it fits the theme well!
very good idea
If you like ragebait games. This game is made for you. Awesome gameplay. Loved it