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A jam submission

PLUGSView game page

A dark house, a box of lamps, and not enough outlets.
Submitted by HAFFNERVISION (@granthaffner) — 11 days, 2 hours before the deadline
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PLUGS's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#24.5004.500
AI Usage#54.2004.200
Overall#63.8003.800
Fun#203.4003.400
Graphics#233.8003.800
Audio#403.1003.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

AI Tools Used
all code, pixel art and sound was built using Claude Code and some project brainstorming and prompts were done with CHATGPT

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Comments

HostSubmitted(+1)

amazing work. awesome graphics and style. reminds me of kind of dos game vibes. i love the concept. great rope physics.

Developer(+1)

THANK YOU SO MUCH FOR PLAYING THE GAME!

Submitted(+1)

The game is really fun, you should definitely keep playing. Good game.

Developer(+1)

Thank you Hayex Games for checking PLUGS out! I need to do another round of design on it and its great to hear feedback

Submitted(+1)

Very original idea of using physics for connecting sockets!

Developer

Thank you for testing out the game! I will keep polishing the puzzles! 

Submitted(+1)

Everything you've made has such style. I'm always impressed with your work.

Developer

DUDE THANK YOU!!

Submitted(+1)

very nice puzzle game, i like it

Submitted

I really love the concept and the game is gorgeous! However, I must be an idiot cause even with the clue I have no idea what to do in the first room (can't figure out where the adaptor is). My only current critique is that when you pull objects that are plugged in, the slack on the cord makes it feel like you can take them further but there is an invisible force preventing you which feels bad. 

Developer(+1)

THANK YOU  FOR THE FEEDBACK! To open the drawer you need two certain lamp colors to overlap over the drawer, and that is a good critique, i am going to see if i can make the lamps pull farther for better cord realism using the slack wisely!

Submitted(+1)

Overall, extremely cool game. I love the art style, the sounds are cool, the concept is cool. But, perhaps ease the player in a bit more. Simple, for dummies mechanics first, scaffold the harder concepts and make them piece them together gradually. I never would have figured that out if you hadn't mentioned it. In hindsight, I can now sort of see the clue you get with the black light, but without that added hint I never would have gotten it.

Submitted

I came here to say the same thing, so you aren't alone!

Submitted(+1)

The grab mechanics are very satisfying, and the game idea is charming! I couldn’t figure out the first room puzzle though, I found the uv lamp would let me find hidden messages, but I couldn’t find the adapter for the lava lamp that fit.

Developer

Thank you for playing the game!  I overhauled the secret hints on the wall, level one needed better hints and hopefully it will be more clear how to open up the drawer. Thank you again your feedback is very valuable! 

Submitted(+1)

This is a very fun and innovative puzzle game, you should absolutely keep at it! I’m surprised Claude was able to do the pixel art? Did you use an MCP?

Developer(+2)

THANK YOU SO MUCH FOR TESTING IT! 

Claude Code did all the pixel art. I have been working with Claude for 6 months or more, slowly building a code base with it and finally getting better pixel art results! I Use Chat GPT to help make the game design docs, art prompts, brainstorming, flesh out ideas, same with Grok and then I take all that and feed it to Claude Code to put the ideas together. I do not know how to code at all so it is awesome there are tools like this that I can make an idea come to life. I dont think I used an MCP, I am a computer noob..