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How does the game fit the theme?
don't trust anyone
What code and assets did you not make from scratch during the jam (if any)?
cloud assets, Popochiu, music and sfx
How many people worked on the game?1
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Comments
Low key I was too scared but I was curious to know wht happened was a bit frustrated with what to scare Mr wilson cuz I actually forgot what the people said and don't know if i missed something but i did like it i just wish i had time to solve it
Thanks for your feedback! Yeah, it does rely a lot on remembering small details in dialogs, I'll make sure to add some reminders in the full game in the future.
Nice game but i cant anywhere to hide from her
Thanks for playing! It should be enough to just move to a different room, the winning condition is the right combination of items used.
I like the unsettling vibe here but I could not figure out where the hamster was. I checked both vases on the first floor and could not go anywhere else. Super cool idea for the jam however!
Thanks for playing and for the feedback! I wondered how difficult or easy it was for other people, since I already know all the answers, it's a bit difficult to evaluate that. The point is that you shouldn't trust most things you're being told, I guess I should have added more hints though.