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A jam submission

No Sleep HouseView game page

Oreón's and The Iodine Grid's upload for the Brackey's Gamejam 2026.2
Submitted by Oreon0412 — 1 hour, 36 minutes before the deadline
Rated by 3 people so far
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No Sleep House's itch.io page

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How does the game fit the theme?
I tried to implement this on 3 different ways, maybe it was too ambitious
The first one being a trust system between you and your character, affecting the gameplay and the ending when you took risky choices or took him into needlessly dangerous situations
The second would be the house trying yo hunt you down as you progress with multiple traps, some random items and choices were supposed to lead to to traps
And the very last integration is the deceiving visual narrative the game imprements on details and some easter eggs driven by some subtle details on the visuals and vague narrative

What code and assets did you not make from scratch during the jam (if any)?
All code and assets were produce during the 7 days of the GameJam

How many people worked on the game?
2

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Comments

Submitted

Nice eerie atmospheric game! It could do with some more tutorials or a hint system, but a very nice product for a week's dev time, and a very nice take on the theme!

Submitted(+1)

I enjoyed this game! Couldn't really see the theme in it but I loved the atmosphere created by the visuals and music. Looking out the window was really haunting. Everytime I came to the conclusion that I was stuck, there was some way to progress, which gave it a nice flow. Great job on that, and nice game overall

Developer

Thanks a lot!!! I didn't have time to include the comments by the character giving hints on how to progress or the inspections made by clicking, but I'm glad it was intuitive enough to keep you moving!!!