Game needs more dialogue and I like this style :>
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How does the game fit the theme?
This takes a twist on the Two Guards Riddle, making players need to decipher the tendencies of each new guard they encounter to know who to trust, as they attempt to make it through many, many doors... as many as they can!
What code and assets did you not make from scratch during the jam (if any)?
The skybox and cardboard texture were a free assets from the Unity store. All other code, art, and sound were made by the jam team
How many people worked on the game?4






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