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How does the game fit the theme?
You play as an introvert/paranoïd person that needs to go to a shop at night and you need to avoid talking to as many people as you can
What code and assets did you not make from scratch during the jam (if any)?
Fonts, sfx, and images used for the photobashed characters
How many people worked on the game?4
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Comments
The atmosphere is SO GOOD. I love the retro pixelated dither effect and the hazy effect you get when going in the shop and talking to people is so peak. I think it lacks a bit on gameplay but I do see this being a proper horror game. Actually great job!
Great job! I love the art design and atmosphere of the game! I like the idea a lot too, I could see it being pretty interesting in a longer form and trying to do more complex tasks while avoiding people. The gameplay is simple and straightforward, but I did keep getting closer to the people on purpose just to see the dialogue because a lot of it was pretty funny. Only minor issue I ran into was some text getting clipped at the ends if it was a bit too long but besides that everything seemed to work great!
thank you so much! we had a lot of fun making this game im glad you enjoyed it :D