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Team members
2
Software used
Godot
Use of the limitation
There are three colours of magic that the player uses to fight
Cookies eaten
2 timtams and about 8 rice crackers
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Comments
Never had a pinball game with a boss fight lol
This was pretty fun!
A nice take on this concept, and the boss fight was a great addition
As someone who grew up with a windows XP (RIP, it died years ago), and space cadet pinball, this game felt so nostogic for me! It's ovious you had a lot of passion for this game. and pinball in general.
The only critiques i have (other there technically being 4 pinball elements if you count the normal ball), is how to beat the third phase of the boss is not explained very well. I didn't know how to swap elements, so i ended up hitting the boss's barrier many times to no avil. I did somehow managed to damage it by hitting the top of it, but I think that is a over sight, not a featue. eventually I saw the small hint box saying i can swap elements. and managed to beat it more quickly with a fire element.
In general, I kinda wish the game took advantage of the element swapping mechanic more. other then the third boss's fire sheild, i have no reason to change element. it be cool if there are certain bumpers or more varried obstacles that you need to switch elements for on the fly. You could have a very good mobile game you can sell if you expand on that. If anything, boss 3 feels like a tutorial to that. it be nice that every time you take down it's sheild, it swaps elemental sheilds whenever you come back to it. just to give us more reason to experiment and learn the mechanics.
Anyways, i wish you luck on your game dev career, keep on learning and improving and thank you for helping me relive my nostagia for old fashion pinball!
So very fun, great concept and impressive for the time frame.
Cool game, I liked how immediate and simple the design is! I’m not a pinball fan but I still had fun beating the game, the switching mechanic felt easy to grasp and made the final battle pretty fun!
I especially like the particles around the ball when it has a special effect, it really sells that magical energy, despite not having audio to help do that. Well done!
Very cool! Reminiscent of the Pokemon pinball games that are a blast. It would be nice to have so more bumpers or lanes to make the board a bit more interesting.
I got addicted FAST, the classic arcade games are simple but really good.
I find the game new and interesting but i was stuck at the first few minutes and i thought the game was bad and there were just that one level. I suggest you make your first few levels easier so player know there are things behind ( I kinda wanted to stop playing the game but the fire in the ball lit up and i wanted to keep playing and see what happens after that. I guess the progression should be faster to keep players hooked).