Good puzzle mechanics and nice art. unfortunately I bugged twice and fell through the world so I was unable to get past the first level. I agree with Kalkylatop. Having a checkpoint once you get the flame would have been nice. Well done.
Play game
Prométhée : the sacred flame's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #34 | 3.700 | 3.700 |
| Presentation | #53 | 3.300 | 3.300 |
| Enjoyment | #60 | 2.900 | 2.900 |
| Overall | #68 | 3.050 | 3.050 |
| Use of the Limitation | #111 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ptite Madeleine, Kyla, Ryan
Software used
Godot
Use of the limitation
Each level as 3 color, one for the player (purple), one for the flame (red) and one for the god (zeus = yellow, poseidon = blue, etc) so there is only 3 color max to the screen at one time, the rest is in black and white with shade of gray
Cookies eaten
40 biscuits, 30 Nutella toast, and around 50 speculoos





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