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| Criteria | Rank | Score* | Raw Score |
| Audio | #1534 | 1.809 | 3.000 |
| Enjoyment | #1682 | 1.809 | 3.000 |
| Visuals | #1732 | 1.809 | 3.000 |
| Theme | #1738 | 1.809 | 3.000 |
| Overall | #1752 | 1.709 | 2.833 |
| Gameplay | #1806 | 1.508 | 2.500 |
| Innovation | #1842 | 1.508 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game centers on a murder that takes place in an elevator during a blackout. Trapped with three other people, we must identify the killer while trusting no one.
What code and assets did you not make from scratch during the jam (if any)?
Sounds
How many people worked on the game?4
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Comments
Gorgeous artwork!
I really enjoyed this one! The idea of being trapped in an elevator during a blackout with three other people already creates a really tense atmosphere.
I liked how the game makes you question everyone and figure out who you can actually trust. The setting works really well with the “Trust No One” theme too.
Great concept and really fun to play. You did a great job with it!