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Team members
Just me (Cassy)
Software used
Godot, Krita, Asesprite, FL Studio, Electric Piano, MIDI controller
Use of the limitation
The player's weapon and surroundings change based on three coloured upgrades.
Cookies eaten
No cookies but some choccy treats.
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Comments
Love the premise, so relatable. The choice to use shadows and silhouettes is really cool and stands out especially in this jam, as well as the light-colored flames. The music is a jam too! Some additional sound effects would definitely elevate this even further!
I really like this game and is very satisfying. The spawning needs a bit of work with the positions and sometimes being fully hidden behind props but it was very fun. Good work!
very satisfying to torch the critters. Wish fulfillment right there xD
Game is really fun and addicting. Limitation is spot on and i love the concept and presentation.
actually a fun concept. all tough the critter spawn mechanic could use some polish since I was always afraid the next wave will spawn right on me. overall very nicely done!
Thank you! :)
I agree that the spawning needs work lol. As a quick fix because I was running out of time i just gave the player immunity for two seconds at the start of each wave so you wouldn't take unfair damage. ^^
the dark silhouettes make a great contrast with the fire! looks real neat.
feels great burning the critters. BURN CRITTER BURNN!!!! >:D
Love this ^^
Bro, this is really cool! The atmosphere completely immerses you in the game. I hope you’ll keep developing this game—it’s really awesome.
This is really fun and cool. i love the lighting and color