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A jam submission

Prométhée : the sacred flameView game page

Submitted by PtiteMadeleine, Kyla Crea, Arcen — 1 hour, 24 minutes before the deadline
Rated by 10 people so far
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Prométhée : the sacred flame's itch.io page

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Team members
Ptite Madeleine, Kyla, Ryan

Software used
Godot

Use of the limitation
Each level as 3 color, one for the player (purple), one for the flame (red) and one for the god (zeus = yellow, poseidon = blue, etc) so there is only 3 color max to the screen at one time, the rest is in black and white with shade of gray

Cookies eaten
40 biscuits, 30 Nutella toast, and around 50 speculoos

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Comments

Submitted

Good puzzle mechanics and nice art. unfortunately I bugged twice and fell through the world so I was unable to get past the first level. I agree with Kalkylatop. Having a checkpoint once you get the flame would have been nice.  Well done.

Submitted

Very cool idea, it's impressive to have a unique mechanic and level design for each level! The levels take a while time so getting sent back to the beginning feels quite punishing, especially with the timers. The pixel art is really cute.

Submitted

The game has a really interesting mechanic! I think it needs more checkpoints, because without them the game feels a little too long

Submitted

very good puzzle game

Submitted

Cool puzzle concept! I could not get past the first level due to the bug mentioned below unfortunately.

Submitted

Good game, I liked it

Submitted

Got bugged on this tile grid(left one) equations might be wrong somewhere idk 

Submitted

Love the puzzle idea especially when the wave direction flips