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Long Live Me King's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1726 | 1.508 | 2.500 |
| Visuals | #1732 | 1.809 | 3.000 |
| Innovation | #1735 | 1.658 | 2.750 |
| Enjoyment | #1759 | 1.658 | 2.750 |
| Gameplay | #1806 | 1.508 | 2.500 |
| Overall | #1817 | 1.608 | 2.667 |
| Theme | #1879 | 1.508 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You deceive guards-enemies and gain their trust. Also sometimes the game deceives you!
What code and assets did you not make from scratch during the jam (if any)?
Music and sound effects, vax seal (only source, edited manually)
How many people worked on the game?4
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Comments
Please rate mine as I rate yours.Your game is fun!馃憤
I Like What You Went For But I genuinely didn't get past the first scene LOL i didn't know what controls to use other than typing key. Great Visuals Though
Thanks! Yeah, control hints are surely something that will need improvement (time and rewriting lvl1 mechanics haha), though it's not so easy to do this in more subtle, way (something other than "PRESS X TO Y" kinda thing).
BTW in case you haven't guessed it by now, you need to press SPACE/ENTER to use the key. Second level is a bit better hinted, though you will not be held by hand through all of it :)
Thanks for nice words!
Interesting concept, a bit hard to understand at first but good in the end. Also very nice visuals.
Thanks you liked it! Our artist did a phenomenal job for the amount of time we had ;)