Interesting idea, it might be useful to have some sort of index or inventory to go back to past messages! I found a message in a bottle, then instantly forgot what I am supposed to go, then proceeded to get lost hahaha. I also got the same "I should find the trader" message consecutively (I wonder if it's location based and I got out of the safe zone?) and it was a bit hard to move to get back on track ( I assume I was back on track cause it stopped lol)
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You Are the Prophet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #968 | 2.708 | 3.667 |
| Visuals | #1322 | 2.462 | 3.333 |
| Overall | #1572 | 1.990 | 2.694 |
| Innovation | #1709 | 1.723 | 2.333 |
| Theme | #1720 | 1.846 | 2.500 |
| Enjoyment | #1729 | 1.723 | 2.333 |
| Gameplay | #1869 | 1.477 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The element of trusting no one comes to the different entities who say things to you, and the fact that part of what they say comes from the previous player leads you to a certain decision. This game uses a multiplayer server and when you finish, you leave notes for the next person.
What code and assets did you not make from scratch during the jam (if any)?
Everything made from scratch!
How many people worked on the game?4




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