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How does the game fit the theme?
I thought that "ONE" could represent a bit or some binary, and then I started to come up with the idea that the player could verify a Byte by checking the binary values, the length of the byte, the characters or the parity to see whether they could trust that Byte and allow it through or not.
The player would have a limited number of attempts and time to do this as well.
What code and assets did you not make from scratch during the jam (if any)?
The models, music and the "button pressing" sfx are credited to others, I made the remaining sfx with ChipTone
How many people worked on the game?1
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Comments
not bad at all, had a hard time understanding how to play (that may be just my fault tbh lol) but i think its a pretty solid game, nice job