Awesome aesthetic! Definitely creeped me out a couple times with the doors closing loudly and turning around to see the NPC beelining it towards me. I think with some more time in the cooker, this game could absolutely slap as long as you keep adding to the aesthetic and vibe of the game
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How does the game fit the theme?
The stalker-type enemy can possess any NPC.
What code and assets did you not make from scratch during the jam (if any)?
The NPC model is from our other game SPECTRE.
How many people worked on the game?4







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