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How does the game fit the theme?
The game fits the theme: Trust No One, as there are different levels / blocks that have varying attributes making you have to trust yourself if you can since its always changing.
What code and assets did you not make from scratch during the jam (if any)?
The font was borrowed, with credit in the description:Hourglass font by DamienG https://damieng.com/zx-origins
How many people worked on the game?1
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Comments
interesting and fun concept! I struggled more than I'd like to admit lol
I would've loved to see more stages, or multiple star types in one level