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Liar's Front's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #632 | 3.077 | 3.857 |
| Visuals | #739 | 3.305 | 4.143 |
| Overall | #892 | 2.944 | 3.690 |
| Theme | #916 | 3.077 | 3.857 |
| Audio | #941 | 2.735 | 3.429 |
| Enjoyment | #959 | 2.849 | 3.571 |
| Gameplay | #1030 | 2.621 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Player needs to separate truthful reports from lies
What code and assets did you not make from scratch during the jam (if any)?
Interaction system, animations
How many people worked on the game?1
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Comments
Really polished game! The interactions feel super smooth, and the animations and sound effects work really well together. I saw that you’re planning a Steam release too—looking forward to seeing it there!
Very well made game, and I’m even more impressed that it was a solo project. Well done!
I love this style a nice amount of polish for a jam.
Cool and smart concept that works well
This is a very nice game
I see that you put "in development" in the game info, do you plan on expanding the concept after the jam ?
I think the indication about what assets you made might be incomplete though. What do you mean by "interaction system" ? And did you really make all the 3D assets, the pins icons, the maps, the letters, the cursor, the music and the dialogue boxes (when concluding a level) from scratch alone in just one week ?
Hello, thanks for playing! Yes, I want to complete this game to sometime release it on Steam.
I did not make verything during the jam period. I had this project concept laying around and seeing that it somewhat matches the jam's theme I decided to make it playable. During the week I worked on the tutorial, interaction system(dragging paper around, inspecting and rotating it) and that single level after the tutorial.
Thank you for taking the time to answer !