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How does the game fit the theme?
NPC's lie
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?2
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Comments
The dog moved so quick, I couldn't see enemies most of the time. But the visuals are stunning. And I see no harm in those NPCs except the enemies.
Thanks for playing! Yeah the camera was an interesting decision as I knew some people wouldn't like it. And for the NPC's, there was a final boss fight planned that would've exploded the lore, but because my teammate left me I had no time for it.
Love the art work. Quite cute
Thanks! I put so much effort into it
Investing in artwork paid off! It was a whole new world when I press play lmao. And yeah gameplay wise, ArtB2003's advice really helped A LOT though. But it's probably a skill issue for me, because every time I encounter a wolf it's like almost certain that I will lose a heart, even if I spammed my abilities while slowly approaching them. Or maybe there is just a gameplay mechanic that I missed.
That isn't a skill issue, it's VERY hard to not damage boost. I agree, and I'm happy with it. Thanks for enjoying the game!
The trick to beating the game is to slowly approach the enemy wolves and use your abilities to defeat multiple at once. I like the artstyle, the dogs animations are amazing!
Thanks! I spent maybe a bit too much time into artwork, I'm glad it wasn't a waste. Also glad you figured out what the level design was where I was trying to aim for. Really appreciate it!