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Plannings, please's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1862 | 1.567 | 3.000 |
| Audio | #1892 | 1.219 | 2.333 |
| Visuals | #1944 | 1.393 | 2.667 |
| Gameplay | #1961 | 1.219 | 2.333 |
| Overall | #2027 | 1.248 | 2.389 |
| Innovation | #2089 | 1.044 | 2.000 |
| Enjoyment | #2093 | 1.044 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is about finding a spy among your officers
What code and assets did you not make from scratch during the jam (if any)?
Code and sprites are all mine.
The font and the sound effects are either CC4.0 or royalty free.
How many people worked on the game?1
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Comments
Nice concept but wasn't able to catch the spy at all (maybe i am just dumb) . Even my game for this jam was inspired by paper please