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How does the game fit the theme?
The rules of the game is not fully available to the player. Therefore the player cannot trust it completely.
What code and assets did you not make from scratch during the jam (if any)?
The buttons from Sprout Lands - UI Pack by Cup Nooble
How many people worked on the game?1
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Comments
so just a sudoku but with magic square rule? i expected something more :(
Maybe the game is not just a sudoku game, can't trust the game itself :O
Shouldn't have trusted the discription xD
I dont know what a magic square is, but I dont think a simple sudoku fots well this jams theme. It is a cool game to practice programing and stuff, but I dont feel like it is a good jam game
Uhm, I don't really get it? It seems like it's just Sudoku. I guess you probably had more, but after a few minutes of playing seemingly just sudoku, unfortunately I think you didn't really manage to bring across what about it is not trustable, or make it a fun process. Sorry. Good job on finishing up the game and getting it submitted though! Everything is something you can learn from and I'm willing to bet there's something you learned from making this game :)
This game is not related to the game theme at all. It is just a sudoku. However, the rule of the sudoku is only for checking, not for generating. So actually this sudoku is simply a shift and fill game, which is quite boring. I suggest at lease enlarge the font size of the numbers to release player's pressure, and you may learn some real sudoku generation skill. If you could merge some elements of the theme, like some rows or columns does not fit the rule. It would be better.