The text color and size made it unpleasant to read so I just skipped through the conversations. the game itself was decent. I noticed that sometimes the beats were actually not off by so much. But, sometimes the arrows stayed at the top of the screen
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It's Treason, Then!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1120 | 2.513 | 2.778 |
| Overall | #1523 | 2.077 | 2.296 |
| Visuals | #1542 | 2.111 | 2.333 |
| Enjoyment | #1549 | 2.010 | 2.222 |
| Gameplay | #1568 | 1.910 | 2.111 |
| Theme | #1574 | 2.111 | 2.333 |
| Innovation | #1650 | 1.809 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Your character works with traitors who sabotage you with red notes. They are also named after famous traitors.
What code and assets did you not make from scratch during the jam (if any)?
Universal LPC Spritesheet Generator used for character sprites. Background tiles are open source from itch.io
How many people worked on the game?1


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