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Premade Assets/Engine Addons

A topic by Oddalan created 31 days ago Views: 71 Replies: 1
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Submitted

Hi Guys. Quick question. Is it fine to use premade fonts or palettes? Also what about plugins/addons in Godot’s AssetLib? If I can use those, is it fine to make my own ones before the jam starts? Thank you!

Jam HostSubmitted (3 edits) (+2)

Most questions are answered in our Rules & FAQ on the jam page…

Making Things
All game-specific code, audio, and art assets must be created by you and your team during the jam period. You may use pre-existing fonts. Any game engine features and code libraries for general utilities are also allowed.

What can I work on before the jam?
You are allowed to set up your tools and your game engine. Tools include: palettes, fonts, tracker instruments and code libraries. Anything that is specific to a particular idea should wait until the jam starts.