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WEAPONS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1546 | 2.111 | 3.500 |
| Audio | #1934 | 1.206 | 2.000 |
| Theme | #1978 | 1.357 | 2.250 |
| Overall | #1988 | 1.307 | 2.167 |
| Gameplay | #2008 | 1.206 | 2.000 |
| Innovation | #2018 | 1.206 | 2.000 |
| Enjoyment | #2154 | 0.754 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are running a weapon pawn shop and we have to make sure the customers are not selling fake gun weapons to us.
What code and assets did you not make from scratch during the jam (if any)?
code was done in scratch but some of the assets where taken from net.
How many people worked on the game?3
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Comments
Strong aesthetic with the dithering, what made you choose it? :)
Thanks for playing , we just wanted to do something unique with the visual and came across this retro dithering shader video and it looked really cool
I liked the theme interpretation, visually nice, was a lot of down time between customers. Overall, good stuff.