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Wildfire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #55 | 3.333 | 3.333 |
| Enjoyment | #70 | 2.667 | 2.667 |
| Use of the Limitation | #75 | 3.111 | 3.111 |
| Overall | #77 | 2.944 | 2.944 |
| Presentation | #89 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
We are a team of 2 and we used for the music Mini Retro - 16 bit action/adventure music by ArnoCyreus. The rest is made by us : Programming - COOKIECRAFT /// Pixel Art- Modestie
Software used
Unity
Use of the limitation
There is 3 states in our game : Green for the forest, Red for the fire and Brown when it's burned
Cookies eaten
Lmao I eat a box of cookie, so 12 cookies yummy
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Comments
A basic game that could be a decent time killer. I couldn't really see the upgrades having any effect. if you add some more polish to that system and make it feel like we are truly getting stronger I can see it becoming more enjoyable.
Quite the unique concept. Upgrade-type games are always fun, but I'll admit the game was a bit opaque in what the upgrades actually did, nor did I see all that much change in the way the fire behaved.
Yea I didn't really have time to add more since It's my first game jam using Unity instead of Unreal Engine xD
But yea I agree with you, I should add upgrades more visible
Thx for your review
fun game, but a bit too repetitive