Play trojam
Trojam: Data Transfer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1961 | 1.219 | 2.333 |
| Enjoyment | #1995 | 1.219 | 2.333 |
| Theme | #2024 | 1.219 | 2.333 |
| Audio | #2083 | 0.870 | 1.667 |
| Overall | #2116 | 1.044 | 2.000 |
| Innovation | #2131 | 0.870 | 1.667 |
| Visuals | #2140 | 0.870 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You cannot trust any of the unassuming guard_units
What code and assets did you not make from scratch during the jam (if any)?
I did not make the camera controller, it was from the StarterAssets asset on the Unity Store. I didn't make my own because I wanted more time to learn Unity broadly as this was my first time
How many people worked on the game?1
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Comments
i just ran past everything until i got to the crystal because i did not trust the unassuming guards haha
Good game. Can you rate my game 🙏