i think you can add more guide but it still good
Play game
Pay Raise's itch.io pageAI Tools Used
I primarily used Qwen3.8-Max with the coding part. Here's the conversation link I used for the entire project: https://chat.qwen.ai/s/ee1f24f5-e820-4b0e-8ecf-eb62521e64f8?fev=0.2.89
This is my first time interacting with Qwen. Before, I primarily used claude and chatgpt in coding the scripts of my game. Chatgpt if I need quick outputs, then Claude for more critical tasks that Chatgpt cannot do. In comparison to those two models I'm used at, Qwen does offered me advantages that the other two couldn't offer me. Often times when I send Claude or Chatgpt a task involving troubleshooting a faulty code, they often touch other features I don't want them to interact with. But with Qwen, I feel like it understands my code in a modular level, where it can somehow fix the code or point out solutions that may not require systematic changes to my entire thing. I'll be using Qwen starting from now on.
Additionally, I used Qwen-Image 3.0 for the generation of the first world building image asset you would interact at inside the first NPC room. Here's the conversation link: https://chat.qwen.ai/s/379d6f30-db02-40d3-b156-6c431f0ea5ed?fev=0.2.89
As much as I like the image generated for me, I believe Qwen's way of editing an image from a reference it had created is kind of subpar. I had to use chatgpt for the other two world building asset with the image generated by Qwen as the reference.
Overall, I can see how people would vibe code with Qwen after trying the real thing. It's currently the best code maker and troubleshooter AI agent I know.
Team Members
rawmeal1026, Tsira


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