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Half Truth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1059 | 2.621 | 3.286 |
| Visuals | #1074 | 2.849 | 3.571 |
| Theme | #1086 | 2.849 | 3.571 |
| Audio | #1125 | 2.507 | 3.143 |
| Overall | #1213 | 2.545 | 3.190 |
| Gameplay | #1287 | 2.279 | 2.857 |
| Enjoyment | #1423 | 2.165 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Trust no One
What code and assets did you not make from scratch during the jam (if any)?
music and sound
How many people worked on the game?1
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Comments
I didn't see any means of telling whether or not a card was real or fake. I'm not sure if I missed something
Sorry if it's not clear enough to understand, after the game jam assessment I will update it with a tutorial to make it clearer
I like the concept, it could be an interesting mobile game if done properly
coming soon
I like the game concept and had fun figuring out how to get through each stage! It was pretty hard to determine which card was lying and which one was not (I only got to stage 3). It might help to have, for example, a maximum number of cards that can lie/tell the truth?
The clue is in the title of the game, half of the cards are telling the truth and the other half are lying, and if they are lying, the opposite is true, for example, if they are lying, the target is bigger, which means the target is smaller.
Oh makes more sense haha. Knowing now half of them are lying and half of them are telling the truth help me get better trough the game thank you!
Very nice splash screen. It's really hard to decipher which card is the telling the truth, is just neutral or lying. The art is great though.
Thank You