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AUTOMATONOPHOBIA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1361 | 2.111 | 3.500 |
| Visuals | #1454 | 2.261 | 3.750 |
| Enjoyment | #1572 | 1.960 | 3.250 |
| Overall | #1591 | 1.960 | 3.250 |
| Gameplay | #1627 | 1.809 | 3.000 |
| Theme | #1650 | 1.960 | 3.250 |
| Innovation | #1735 | 1.658 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Everyone looks uncanny and almost human. So you can't trust anyone.
What code and assets did you not make from scratch during the jam (if any)?
Sounds are taken from freesound.org
How many people worked on the game?2
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Comments
I like that environment design! Really sets up that mood and the jump scare for dopplegangers is also scary
Really eerie atmosphere great job on that. The sounds and artwork were on point as well. The controls were a bit confusing took me a while to figure out that I can flip through the note book with A and D at first I thought the relevant customer information would be displayed automatically and I just started shredding people :,D that werent the first guy in the notebook. But I did manage to get a hang of it after a short while. Enjoyed playing and good job on the polish of the game having just 7 days to do so.
Great to hear that you enjoyed the game!