Play rhythm game
Nexagonial's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #47 | 1.583 | 2.111 |
| Overall | #49 | 1.417 | 1.889 |
| Completeness | #50 | 1.333 | 1.778 |
| Quality | #50 | 1.333 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This has a really cool visualization :3
Ok, so correct me if I'm wrong... This game basically reads a .wav file and try to decode it so that it can create the rythm for the game and currently it seems to make it faster the louder the music is. This is pretty cool and technically impressive.
I tested it with some wav files and from what I saw, the speed of the visualization seem to be fixed for each music though... This certainly is not good for a rhythm game...So... Nice idea and nice visuals but it has still some work still to get it to a point where it can be a complete rythm game
It's possible that it's a problem with the build though, so correct me if I'm wrong... I played the linux build
no, its trying to detect bpm, but thats buggy too
A good start!
i like the music and the visual for the game, but as a rythym game it could use work. The music doesn't sync to the timing of when you need to press the button, and the game crashes at the end of the song.
yeah my bad, i really want to fix these both bugs, rn im trying to detect bpm, but thats just for now, idk if ill make an editor, or even continue working on it
i dont know im gonna compile to macos since it is kind of hard