Play world
Home Heaven: Ashen Roots's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1454 | 2.261 | 3.750 |
| Enjoyment | #1759 | 1.658 | 2.750 |
| Gameplay | #1806 | 1.508 | 2.500 |
| Audio | #1828 | 1.357 | 2.250 |
| Overall | #1903 | 1.482 | 2.458 |
| Innovation | #2018 | 1.206 | 2.000 |
| Theme | #2128 | 0.905 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
idk, play that
What code and assets did you not make from scratch during the jam (if any)?
i made in development progress
How many people worked on the game?1
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Comments
Nice game with cool isomentric artstyle. I struggle to see how you can hit the wolves or how the game connects with the jam theme
Thanks for the feedback! The connection to the jam theme might not be very obvious at first, but if you look at the game from a different perspective, you may notice how it ties into the theme.
Also, there aren't actually any wolves in the game , Most of the enemies are monsters. The only actual animal is a rabbit, and I haven't added an update that allows you to kill the rabbits for now.
Would be willing to try out my game and leave some feedback?
cute game! quick question: how to i hit the wolves or whatever that animal is? they keep running away when i get close.
Fell free to check out our submission:
/jam/brackeys-16/rate/4949941
Thanks so much for playing
Those are actually rabbits! Right now, they're completely harmless and there's actually no mechanic to attack or kill them yet.
Cute art, was fun. Struggling to connect the dots with the theme but overall good job.
Thank you! Glad you liked the art and had fun with the game! Haha yeah, the theme was a bit of a stretch during the rush, but i'm really appreciate the honest feedback!
Very cute little crafting game. A bit unpolished and doesn't seem to fit the theme but enjoyable.
Thank you so much for playing and for the kind words! ❤️ I’m really glad you enjoyed it. I really appreciate the feedback, and I’ll keep working on polishing the game and making the theme feel more cohesive!