DMS-1 is a fictional 16-bit console designed as a coherent machine from around 1989-1991.
Around a defined hardware architecture, a Motorola 68000 GDK, a reference runtime and a complete set of creation tools.
The Public V1.0.0 includes:
• Motorola 68000 GCC development pipeline
• DMS-1 runtime and hardware specification
• graphic, map, collision, actor and scene creation tools
• audio tools and DMR music player
• starter game template
• a complete platform demo using the five DMS-1 video modes
• Furnace workflow for FM, SSG and ADPCM music
Hardware includes a 68000 at 10 MHz, Z80, 64 KiB RAM, RGB333 graphics, five video modes, 4 FM channels, 3 SSG channels and ADPCM.
The idea is to have a fictional console that can actually be developed for, with its own limits, tools and workflow.
DMS-1 Public V1.0.0: https://dac-master.itch.io/dms-1-dms-gdk-public-v100
GitHub: https://github.com/jmartywagner/DMS-GDK




