Hi everyone!
I'm working on Witch's Shelf, a cozy tidy-up game where you sort a witch's messy collection of potion bottles onto a huge apothecary shelf. It's very early in development, so I'd love some honest feedback before I go much further !
What you'd be testing:
- The core sorting loop: matching bottle shape + pattern + label to the right shelf spot
- Whether the row symbols (flame, drop, leaf, skull, eye, moon, star, snake, feather, crystal) feel intuitive to learn and use instead of plain letters
- Whether the potion names on the labels give you enough of a hint about their category without spelling it out
- General game feel, clarity, and anything that confuses you in the first few minutes
Play in browser here: https://laustudio.itch.io/witchs-shelf
A few things I'm especially curious about:
1. Did you understand what to do within the first minute, or did it take longer?
2. Were the symbols easy to tell apart, or did any of them look too similar?
3. Anything that felt frustrating, unclear, or just didn't feel good?
Any feedback at all is appreciated, even just a couple of lines. Thanks so much for taking the time to try it out!
Which of these is sorted correctly? (It's the first bottle only, but I can't be certain of that)